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HEALTHREE - Whitepaper
  • πŸ‡―πŸ‡΅Overview
  • πŸ‡―πŸ‡΅Introduction
  • πŸ‡―πŸ‡΅Getting Started
  • πŸ‡―πŸ‡΅Game System
    • Map
    • Clothes
      • πŸ‘•Clothes NFT
      • 🎁ClothesBox
      • ✨Clothes-Cleaning
      • ⚑Clothes-Evolution
      • 🦾Clothes-Enhance
      • πŸ’”Clothes-Life
      • ↗️Level-up System
    • Rank
  • πŸ‡―πŸ‡΅Earning System
    • Energy System
    • Earning Cap
  • πŸ‡―πŸ‡΅Other System
    • Mission System
    • Anti-Cheating System
    • Store
    • Item shop
  • πŸ‡―πŸ‡΅Tokenomics
    • $UHT / $GHT
    • Staking
  • πŸ‡―πŸ‡΅Future Outlook
    • πŸ’€Sleep to earn / Eat to earn
  • πŸ‡―πŸ‡΅Privacy
  • πŸ‡―πŸ‡΅Others
  • πŸ‡―πŸ‡΅Change Log
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  1. Game System
  2. Clothes

Level-up System

Overview

  • Original clothes can be leveled up by consuming UHT/GHT defined for each level.

  • As you level up, you will receive a level-up reward in the form of points that can be assigned to various closure parameters. (Point Allocation)

  • When leveling up, there is a waiting period depending on the level.

  • Consuming UHT can reduce waiting time, which is called β€œBoost”.

Level-up Reward

  • The number of points earned depends on the cloth rarity.

  • Each rarity has its own maximum parameter value(Point Cap). In addition, even though the rarity is the same, the number of points and Point Cap you can get per level up depends on the Box type when you acquire NFT.

β–ΌClothes Box

Cloth Rarity
Point Allocation

Common

4

Uncommon

6

Rare

8

Super Rare

10

Legendary

12

β–ΌEvent Clothes Box

Cloth Rarity
Point Allocation

Common

1

Uncommon

2

Rare

4

Super Rare

6

Legendary

8

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Last updated 4 months ago

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